Arrows Defense Game

<!DOCTYPE html>
<html>
    <head>
    <title>Jeux Défense en JS | par MEZGANI SAID</title>
	<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
	<meta http-equiv="X-UA-Compatible" content="IE=edge">
	<meta name="viewport" content="width=device-width, initial-scale=1">
	<meta name="keyword" content="Jeux Défense en JS">
	<meta name="author" content="Mezgani said">
	<meta name="copyright" content="NGLESSON">
	<link href="style.css" rel="stylesheet" type="text/css">
</head>
<body onresize='_pexresize()'>
	<canvas id="canvas"></canvas>
	<script type="text/javascript" src="script.js"></script>
</body>
</html>
body {background:#000000;margin:0;padding:0}
canvas {background:#ecf0f1;}
"use strict"
    var stage = {
        w:1280,
        h:720
    }

    var _pexcanvas = document.getElementById("canvas");
    _pexcanvas.width = stage.w;
    _pexcanvas.height = stage.h;
    var ctx = _pexcanvas.getContext("2d");

    var pointer = {
        x:0,
        y:0
    }

    var scale = 1;
    var portrait = true;
    var loffset = 0;
    var toffset = 0;
    var mxpos = 0;
    var mypos = 0;


// ------------------------------------------------------------------------------- Gamy
function drawArrow(fromx, fromy, tox, toy,lw,hlen,color) {
	var dx = tox - fromx;
	var dy = toy - fromy;
	var angle = Math.atan2(dy, dx);
	ctx.fillStyle=color;
	ctx.strokeStyle=color;
	ctx.lineCap = "round";
	ctx.lineWidth = lw;
	ctx.beginPath();
	ctx.moveTo(fromx, fromy);
	ctx.lineTo(tox, toy);
	ctx.stroke();
	ctx.beginPath();
	ctx.moveTo(tox, toy);
	ctx.lineTo(tox - hlen * Math.cos(angle - Math.PI / 6), toy - hlen * Math.sin(angle - Math.PI / 6));
	ctx.lineTo(tox - hlen * Math.cos(angle)/2, toy - hlen * Math.sin(angle)/2);
	ctx.lineTo(tox - hlen * Math.cos(angle + Math.PI / 6), toy - hlen * Math.sin(angle + Math.PI / 6));
	ctx.closePath();
	ctx.stroke();
	ctx.fill();
}

var colors = ['#1abc9c','#1abc9c','#3498db','#9b59b6','#34495e','#16a085','#27ae60','#2980b9','#8e44ad','#2c3e50','#f1c40f','#e67e22','#e74c3c','#95a5a6','#f39c12','#d35400','#c0392b','#bdc3c7','#7f8c8d'];

ctx.clearRect(0,0,stage.w,stage.h);
for (var i =0;i<200;i++) {
	var angle = Math.random()*Math.PI*2;
	var length = Math.random()*250+50;
	var myx=360+Math.sin(angle)*length;
	var myy=360-Math.cos(angle)*length;
	drawArrow(myx,myy,myx+length/6*Math.sin(angle),myy-length/6*Math.cos(angle),length/30,length/30,'#c0392b');
}
var explode = new Image();
explode.src = canvas.toDataURL("image/png");

ctx.clearRect(0,0,stage.w,stage.h);
for (var i =0;i<200;i++) {
	var angle = Math.random()*Math.PI-Math.PI/2;
	var length = Math.random()*480+50;
	var myx=stage.w/2+Math.sin(angle)*length;
	var myy=stage.h-Math.cos(angle)*length;
	drawArrow(myx,myy,myx+length/6*Math.sin(angle),myy-length/6*Math.cos(angle),length/30,length/30,'#2c3e50');
}
var explodeb = new Image();
explodeb.src = canvas.toDataURL("image/png");


ctx.clearRect(0,0,stage.w,stage.h);
ctx.fillStyle = "rgba(236,240,241,1)";
ctx.fillRect(0,0,stage.w,stage.h);
for (var i =0;i<200;i++) {
	var angle = Math.random()*Math.PI/Math.PI*180;
	var length = Math.random()*250+50;
	var myx=Math.random()*stage.w;
	var myy=Math.random()*stage.h;
	drawArrow(myx,myy,myx+length/6*Math.sin(angle),myy-length/6*Math.cos(angle),length/30,length/30,colors[Math.floor(Math.random()*colors.length)]);
}

ctx.fillStyle = "rgba(236,240,241,0.9)";
ctx.fillRect(0,0,stage.w,stage.h);
var back = new Image();
back.src = canvas.toDataURL("image/png");

var angle=0;
var ai = true;
var ait = 0;
var btm=0;
var bullets = [];

function Bullet() {
	this.x=stage.w/2-Math.sin(angle)*150;
	this.y=stage.h-Math.cos(angle)*150;
	this.r=angle;
}

var enemies = [];
function Enemy() {
	this.r = Math.random()*Math.PI/(2.5/2)-Math.PI/2.5;
	this.dis = Math.random()*1280+720;
	this.x=stage.w/2-Math.sin(this.r)*this.dis;
	this.y=stage.h-Math.cos(this.r)*this.dis;
}
for(var i=0;i<10;i++) {
	enemies.push(new Enemy());
  
	enemies[i].x += Math.sin(enemies[i].r)*300;
	enemies[i].y += Math.cos(enemies[i].r)*300;
}

var explosions = [];
function Explosion(x,y,ty) {
	this.x=x;
	this.y=y;
	this.t=30;
	this.ty=ty;
}

var eturn = 0;
var cold = [];
function enginestep() {

	ctx.drawImage(back,0,0);
	if (!ai&&ait<Date.now()-3000) {
		ai = true;
	}
	btm++;
	if(btm>8){
		btm=0;
		bullets.push(new Bullet());
	}
	
	for (var i=0;i<bullets.length;i++) {
		bullets[i].x -= Math.sin(bullets[i].r)*20;
		bullets[i].y -= Math.cos(bullets[i].r)*20;
		drawArrow(bullets[i].x+Math.sin(bullets[i].r)*50,bullets[i].y+Math.cos(bullets[i].r)*50,bullets[i].x,bullets[i].y,8,8,'#2980b9');
		if(bullets[i].x<-100||bullets[i].x>stage.w+100){
			bullets.splice(i,1);
		}
		if(bullets[i].y<-100||bullets[i].y>stage.h+100){
			bullets.splice(i,1);
		}
		
	}
	
	for(var i=0;i<enemies.length;i++) {
		enemies[i].x += Math.sin(enemies[i].r)*3;
		enemies[i].y += Math.cos(enemies[i].r)*3;
		drawArrow(enemies[i].x-Math.sin(enemies[i].r)*100,enemies[i].y-Math.cos(enemies[i].r)*100,enemies[i].x,enemies[i].y,15,15,"#c0392b");
		if (enemies[i].y>stage.h) {
			enemies[i] = new Enemy();
			explosions.push(new Explosion(stage.w/2,stage.h,2));
				shake = true;
				shaket=0;
		}
		for (var b=0;b<bullets.length;b++) {
			var dx = enemies[i].x-bullets[b].x;
			var dy = enemies[i].y-bullets[b].y;
			var dis = dx*dx+dy*dy;
			if (dis<20*20) {
				explosions.push(new Explosion(enemies[i].x,enemies[i].y,1));
				enemies[i] = new Enemy();
				bullets.splice(b,1);
			}
		}
	}
	
	if (ai) {
		for(var l=0;l<enemies.length;l++) {
			var dx = enemies[l].x-stage.w/2;
			var dy = enemies[l].y-stage.h;
			var dis = Math.floor(Math.sqrt(dx*dx+dy*dy));
			var val1 = 100000+dis;
			var val2 = 1000+l;
			cold[l]=val1+'x'+val2;
		}
		cold.sort();
		eturn = parseInt(cold[0].slice(8,11));
		if (parseInt(cold[0].slice(1,6))<800) {
			angle += (enemies[eturn].r-angle)/8;
		}
	} else {

		var dx = pointer.x-stage.w/2;
		var dy = pointer.y-stage.h;
		angle = Math.atan(dx/dy);
	}
	
	drawArrow(stage.w/2,stage.h,stage.w/2-Math.sin(angle)*150,stage.h-Math.cos(angle)*150,30,20,'#2c3e50');

	for(var e=0;e<explosions.length;e++) {
		if (explosions[e].ty==1) {
			var myimg = explode;
			ctx.globalAlpha=1-(explosions[e].t/stage.h);
			ctx.drawImage(myimg,explosions[e].x-explosions[e].t/2,explosions[e].y-explosions[e].t/2,explosions[e].t*stage.w/stage.h,explosions[e].t);
			ctx.globalAlpha=1;
		} else {
			var myimg = explodeb;
			ctx.globalAlpha=1-(explosions[e].t/stage.h);
			ctx.drawImage(myimg,explosions[e].x-explosions[e].t*stage.w/stage.h/2,stage.h-explosions[e].t,explosions[e].t*stage.w/stage.h,explosions[e].t);
			ctx.globalAlpha=1;
		}
	}

	for(var e=0;e<explosions.length;e++) {
		explosions[e].t += 20;
		if (explosions[e].t>stage.h) {
			explosions.splice(e,1);
		}
	}
}

// ------------------------------------------------------------------------------- events

function toggleFullScreen() {
	var doc = window.document;
	var docEl = doc.documentElement;

	var requestFullScreen = docEl.requestFullscreen || docEl.mozRequestFullScreen || docEl.webkitRequestFullScreen || docEl.msRequestFullscreen;
	var cancelFullScreen = doc.exitFullscreen || doc.mozCancelFullScreen || doc.webkitExitFullscreen || doc.msExitFullscreen;

	if(!doc.fullscreenElement && !doc.mozFullScreenElement && !doc.webkitFullscreenElement && !doc.msFullscreenElement) {
		requestFullScreen.call(docEl);

	}
	else {
		cancelFullScreen.call(doc);

	}
}


function motchstart(e) {
	mxpos = (e.pageX-loffset)*scale;
	mypos = (e.pageY-toffset)*scale;
}

function motchmove(e) {
	mxpos = (e.pageX-loffset)*scale;
	mypos = (e.pageY-toffset)*scale;
	pointer.x = mxpos;
	pointer.y = mypos;
	ai = false;
	ait = Date.now();
}

function motchend(e) {

}

window.addEventListener('mousedown', function(e) {
	motchstart(e);
}, false);
window.addEventListener('mousemove', function(e) {
	motchmove(e);
}, false);
window.addEventListener('mouseup', function(e) {
	motchend(e);
}, false);
window.addEventListener('touchstart', function(e) {
	e.preventDefault();
	motchstart(e.touches[0]);
}, false);
window.addEventListener('touchmove', function(e) {
	e.preventDefault();
	motchmove(e.touches[0]);
}, false);
window.addEventListener('touchend', function(e) {
	e.preventDefault();
	motchend(e.touches[0]);
}, false);


// ------------------------------------------------------------------------ stager
function _pexresize() {
	var cw = window.innerWidth;
	var ch = window.innerHeight;
	if (cw<=ch*stage.w/stage.h) {
		portrait = true;
		scale = stage.w/cw;
		loffset = 0;
		toffset = Math.floor(ch-(cw*stage.h/stage.w))/2;
		_pexcanvas.style.width = cw + "px";
		_pexcanvas.style.height = Math.floor(cw*stage.h/stage.w) + "px";
		_pexcanvas.style.marginLeft = loffset +"px";
		_pexcanvas.style.marginTop = toffset +"px";
	} else {
		scale = stage.h/ch;
		portrait = false;
		loffset = Math.floor(cw-(ch*stage.w/stage.h))/2;
		toffset = 0;
		_pexcanvas.style.height = ch + "px";
		_pexcanvas.style.width = Math.floor(ch*stage.w/stage.h) + "px";
		_pexcanvas.style.marginLeft = loffset +"px";
		_pexcanvas.style.marginTop = toffset +"px";
	}
}


window.requestAnimFrame = (function(){
	return  window.requestAnimationFrame       ||
	window.webkitRequestAnimationFrame ||
	window.mozRequestAnimationFrame    ||
	window.oRequestAnimationFrame      ||
	window.msRequestAnimationFrame     ||
	function( callback ){
		window.setTimeout(callback, 1000 / 60);
	};})();



	function sfps(iny) {
		return(Math.floor(smoothfps)/60*iny);
	}



	var timebomb=0;
	var lastCalledTime;
	var fpcount = 0;
	var fpall = 0;
	var smoothfps = 60;
	var thisfps = 60;
	function fpscounter() {
		timebomb ++;
		if (!lastCalledTime) {
			lastCalledTime = Date.now();
			return;
		}
		var delta = (Date.now()-lastCalledTime)/1000;
		lastCalledTime = Date.now();
		var fps = 1/delta;
		fpcount ++;
		fpall += fps;
		if (timebomb>30) {
			thisfps = parseInt(fpall/fpcount*10)/10;
			fpcount = 0;
			fpall = 0;
			timebomb = 0;
		}
	}

	var shake = false;
	var shaket = 0;
	function animated() {
		requestAnimFrame(animated);
		if (shake) {
			var trax = Math.random()*60-30;
			var tray = Math.random()*60-30;
			ctx.translate(trax,tray);
		}
		// fpscounter();
    //ctx.clearRect(0,0,_pexcanvas.width,_pexcanvas.height);
    enginestep()
    // ctx.fillStyle='#8e44ad';
    // ctx.font = "24px arial";

    // ctx.textAlign = "left"; 
    // ctx.fillText(thisfps,20,50);
    // smoothfps += (thisfps-smoothfps)/100;
    // ctx.fillText(cold[0].slice(1,6),20,80);
   //  ctx.beginPath();
   //  ctx.arc(pointer.x, pointer.y, 50, 0, Math.PI*2,false);
   // ctx.closePath();
   // ctx.fill();
   if (shake) {
   	ctx.translate(-trax,-tray);
   	shaket ++;
   	if (shaket>20) {
   		shaket=0;
   		shake=false;
   	}
   }
}

_pexresize();
animated();
toggle switch style02

toggle switch style02

Vidéo background en html5 style01

Vidéo background en html5 style01

Timeline style04

Timeline style04

Table Responsive with css 01

Table Responsive with css 01

Nav Menu style02

Nav Menu style02

Input range slider HTML style05

Input range slider HTML style05

Input file style02

Input file style02

Comment intégrer yamli dans une input

Comment intégrer yamli dans une input

ChartJS style01

ChartJS style01

Card Profile Style01

Card Profile Style01

Bootstrap4 datepicker

Bootstrap4 datepicker

Background overlay

Background overlay